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carol.gimp.orggimp2:animationblinkenmovies |
use GIMPMe and TheGIMP were able to make a movie that ran on a simulated building on my computer. I had fun. There are worse ways to spend these holiday times. In another time and in another place, I saw real player showing an image of the building showing a movie of a projection of futurama. Not the one where Fry gets worms, a different one; with Shatner in it. other software & stuff |
![]() And then one day, you ask yourself: Was it live or was it real player? |
the original was a gif choose an imageThis is probably the hardest step: it a very small image area, so it is difficult to make an image that makes sense visually and this small image is going to move as well. |
figure out the motionI chose a simple animation. I am going to move this train through an 18x18 image area: ![]() Ten times the area: ![]() |
index with a paletteI indexed my image using a palette with seven colors. |
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Use Zoom.
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I duplicated the layer and moved it one pixel at a time. I think there was a plug-in that could have and would have done this. I would do things differently if I did this again. I might use gap and the ken burns effect, maybe I would write a script. No matter how you do this, it would probably take the same amount of time each time you tackle it. This image probably was cropped to be 18X18pixels and later scaled to make the blinkenthing. |
downloadI used snarf and got things from Sven. carol@treva:~$ snarf http://sven.gimp.org/blinkenlights/blib-1.1.4.tar.gz http://sven.gimp.org/blinkenlights/blib-1.1.4.tar.gz (537K) blib-1.1.4.tar.gz [###############################] 537K | 77.39K/s 550402 bytes transferred in 6.95 sec (77.38k/sec) carol@treva:~$ snarf http://sven.gimp.org/blinkenlights/blinkentools-2.5.tar.gz http://sven.gimp.org/blinkenlights/blinkentools-2.5.tar.gz (528K) blinkentools-2.5.tar.gz [###############################] 528K | 76.45K/s 541411 bytes transferred in 6.92 sec (76.43k/sec) carol@treva:~$ snarf http://sven.gimp.org/blinkenlights/blinkensim-2.5.tar.gz http://sven.gimp.org/blinkenlights/blinkensim-2.5.tar.gz (82K) blinkensim-2.5.tar.gz [###############################] 82K | 68.88K/s 84548 bytes transferred in 1.20 sec (68.84k/sec) carol@treva:~$ snarf http://sven.gimp.org/blinkenlights/blinkenthemes-0.9.tar.gz http://sven.gimp.org/blinkenlights/blinkenthemes-0.9.tar.gz (2600K) blinkenthemes-0.9.tar.gz [######## ] 714K | 76.35K/s 2662997 bytes transferred in 34.30 sec (75.81k/sec) |
install and useEven though blinkensim is available for me to use, I only play with it when they do. The software is easy enough to install and the tools are simple to use. You can get the creeps when you just leave it installed yet unused, on your computer. Simple to get rid of when you are finished playing with it would have to be a selling feature to this blinkensim holiday. Just follow the instructions in the README to install. Find out things about the tools with auto-completion and --help. carol@treva:~$ b2<tab> b2b b2blm b2bml b2gif b2mng carol@treva:~$ b2b -v b2b (blinkentools version 2.5) carol@treva:~$ b2b -h b2b - a format converter for Blinkenlights movies. Check http://www.blinkenlights.de/ for more information. Usage: b2b [options] <filename> Options: -o, --output <filename> write to file instead of stdout -t, --type=[blm|bml|gif] specifies output type -b, --bits=<number> number of significant bits in output -i, --invert invert movie -g, --gamma=<factor> gamma-adjust all frames -f, --flip=[hor|ver] flip movie (defaults to horizontal) -r, --reverse reverse movie -s, --speed=<percent> adjust movie speed -l, --loop=[yes|no] set/unset loop flag -i, --info show info about the movie, don't convert it -h, --help output usage information -v, --version output version information carol@treva:~$ b2b -o steamtrain.bml -b 8 -t bml steamtrain.gif |
blinkensim-gtkHere is how I got blinkensim showing my movie: carol@treva:~$ blinkensim-gtk -h blinkensim version 2.5 Usage: blinkensim-gtk [options] <theme> [host[:port]] Use host[:port] to request packets from a blinkenproxy Options: -l, --list list available themes and quit -p, --port=<port> local UDP port to listen to -h, --help output usage information -v, --version output version information carol@treva:~$ blinkensim-gtk -l blinkensim version 2.5 Available themes: bnf-72x54 Bibliothéque Nationale de France (26x20) on 72x54 bnf-144x108 Bibliothéque Nationale de France (Paris) (26x20) on 144x108 bnf-288x216 Bibliothéque Nationale de France (Paris) (26x20) on 288x216 bnf-576x432 Bibliothéque Nationale de France (Paris) (26x20) on 576x432 bnf-640x480 Bibliothéque Nationale de France (Paris) (26x20) on 640x480 bnf-800x600 Bibliothéque Nationale de France (Paris) (26x20) on 800x600 gondwana-640x120 Nation of Gondwana (16x3) on 640x120 hdl-144x108 Haus des Lehrers (Berlin) (18x8) on 144x108 hdl-640x480 Haus des Lehrers (Berlin) (18x8) on 640x480 hdl-800x600 Haus des Lehrers (Berlin) (18x8) on 800x600 hdl-1024x768 Haus des Lehrers (Berlin) (18x8) on 1024x768 carol@treva:~$ blinkensim-gtk hdl-640x480 & [6] 23538 carol@treva:~$ blinkensim version 2.5 Using theme 'Haus des Lehrers (Berlin)' (18x8) at size 640x480 Listening on port 2323 for Blinkenlights packets carol@treva:~$ bsend steamtrain.bml No host specified, using localhost. Loaded 'steamtrain.gif' (18x8) channels=1 maxval=255 (124 frames, 6.20 s) Sending to 1 host(s) ... carol@treva:~$ |
I should have been more frightened, I think.....
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